


Now activate the grid view and the other option as the hydrostatic model curve and more. Here is the boat with some edges accentuated however I have already previously prepared a boat where I have already set the edges properly. In shaded mode you can't select anything. Then I select the edges with the left mouse button, and pressing the CTRL key to select the edge loop. By applying the command ' Crease ' from the drop-down menu ' Edge ' It also set the size, by going to the project menu and entering the main dimensions. This is the mesh of wires that form the boat now you just have to accentuate the edges. This program is also available for Linux OS. I use the program to convert the models of hull from OBJ to VRML version 1 The meshconvert application is still under development and can be downloaded from the website Use this application is simple, you just have to give a few options, and specify the version of VRML format one To convert this boat model I used this command line that can be viewed in the foreground windows DOS command prompt. The obj file can't be imported, because FreeShip import formats, not supported by Blender and the only way I've found is to use a small command line application. The result is very good, the line used the various cross sections of the boat, the hull is created with this method makes it possible to use the construction lines Now I export the 3D model in ' Wavefront OBJ ' format selecting only few option, and paying attention to the orientation of the boat, which has to be with the Z axis at the top and not apply the modifiers. Now I active the metacap option to better show the curvature of the hull, this is a boat drawn by John Atkin. The model is perfectly in scale and with Blender and can be very accurate compared to FreeShip. These are the different orthographic views with referenced drawings in the background used to make the hull. This despite being very simple is based on real drawings. This is a boat created with subdivision surfaces and edges. Hi, in this short video, I explain how to export and import 3D models of boats created with Blender, inside FreeShip software.
